LOCKHEED MARTIN AND BRITISH ARMY UNVEIL THE WORLD’S MOST
SOPHISTICATED SIMULATION SYSTEM
27 November 2002
WARMINSTER, United Kingdom – 27 Nov 2002 – The world’s
largest and most sophisticated simulation system is today
unveiled to the media by UK Minister for the Armed Forces, Adam
Ingram.
The Combined Arms Tactical Trainer (CATT), designed and built
by Lockheed Martin, will revolutionise armoured battlegroup
warfare simulation. It consists of a highly advanced, networked
suite of nearly 170 combat vehicle simulators – covering an area
equivalent in size to three football pitches - in which 700
troops and commanders or more will be able to hone their battle
skills prior to undertaking live training in the field. The CATT
is the only simulation system capable of networking this number
of devices for a single training activity. While other networked
systems exist, none is capable of training on such a grand
scale.
The £250 million simulator is located at two facilities in
purpose-built simulator halls – one in Warminster, England; the
other in Sennelager, Germany. The CATT simulators faithfully
replicate the interiors of UK armoured vehicles such as
Challenger II main battle tanks, Warrior Infantry Fighting
Vehicles and Scimitar armoured reconnaissance vehicles. Soldiers
can train against other soldiers in simulators or they can
engage computer-generated forces. Following an exercise, the
entire battle can be replayed in a lecture theatre for
post-exercise analysis and assessment for After Action Review (AAR).
Adam Ingram, Minister for the Armed Forces, said: "This state
of the art simulator network provides an unprecedented level of
reality - soldiers say the only thing missing is the smell of
cordite. While it is no substitute for exercises in the field,
CATT ensures that our forces go into live training better
prepared.
"And with CATT, the Army can train under any conditions
almost anywhere in the world at the flick of a switch - without
environmental impact on training sites or the cost of moving men
and equipment over long distances."
Graham McIntyre, Managing Director of Lockheed Martin UK -
Information Systems said: “CATT has been a very successful
programme and we are very proud to deliver this state-of the-art
system to the British Army.”
Realism is the key to CATT’s success and it gives the British
Army the ability to train to levels previously unachievable. The
interiors of the vehicles are replicated in detail, all
interconnected by a Wide Area Network linking the two sites
together to create a single virtual world, where the actual
players are in fact hundreds of miles apart. The terrain
database itself accurately replicates an area of 35,000 square
kilometres, with areas such as Salisbury Plain, Northern Europe
and a generic desert location being reproduced. The system
generates a level of fidelity that enables trainees and
Commanders to use real world topographical maps and intelligence
data in mission rehearsal.
Battlegroup training is becoming increasingly more difficult
to plan and manage. Bringing together many hundreds of vehicles
and people for field exercises requires months of careful
planning, great expanses of real estate and enormous cost. With
CATT, exercise planners and commanders need not worry about
environmental pressures, manpower demands or even requests for
costly external assets and, of course, the system enables repeat
training to perfect skills and tactics.
Rick Perez, Lockheed Martin’s CATT project director added:
“The CATT synthetic environment puts a premium on reality:
engines overheat if left idling too long; repairs are needed if
vehicles are damaged, and supplies have to be brought up if the
battlegroup is to be kept fighting. In addition, infantry
commanders can disembark from their vehicle simulators and climb
into an infantry simulator to continue the battle on foot –
exactly as they would do in a live situation.”
The standards of testing are incredibly demanding with some
5000 individual requirements needing to be demonstrated. Overall
the trials programme has included six months of rigorous testing
over a 14-month development period, which equates to 44,000
man-days of evaluation – an unprecedented amount.
CATT will allow many other simulators to be integrated, thus
creating a complete three-dimensional virtual battlespace. Other
synthetic training systems, which might be linked to it in
future, include: Medium Support Helicopter; Hawk Synthetic
Training; Close Air Defence Detachment Engagement Trainer and
the Apache Attack Helicopter trainer.
Notes to Editors:
1. The CATT building houses simulators, the exercise control
area, and after action review theatres (AARs). Army operations
staff and LMIS support staff offices, as well as messing
facilities for 400 exercise troops are also on site:
Simulators – There are 29 Challenger II simulators, 29
Warrior Infantry Fighting Vehicle simulators, 4 Warrior OPV
simulators, 8 Scimitar simulators, 16 Generic Vehicle simulators
and 12 Dismounted Infantry simulators. To control
computer-generated forces 10 battlegroup HQ mock-ups and 24
workstations are also provided. In the simulators themselves,
all drill procedures are identical to the real vehicle as is the
sound, vibration, and communications. To all intents anyone -
from the individual soldier up to the brigade commander – will
feel immersed in the complexities of the modern battlefield and
gain the adrenaline rush that comes with real field operations.
Exercise Control Area – This is the ‘operations room’ and is
manned by 15 Army staff and LMIS technicians. It has more than
50 20” colour displays to monitor and control the battle
scenario. It can also zoom in or out on specific parts of the
battlefield as well as give a ‘magic carpet’ or Stealth view
that can overfly the battlefield at up to 800 mph. This gives
controllers the ability to quickly move to different parts of
the battle, while also being able to keep an eye on the overall
picture. After Action Review Theatres (AARs) – There are four,
multi-media AARs that can seat 440 troops in total and can
project multiple 10 foot square images of the battlefield
scenario. It enables training staff and commanders to review and
analyse the performance of troops on exercise and provide
immediate feedback for high quality training purposes. 2. CATT
can simultaneously generate 1000 computer controlled vehicles of
up to 85 different types.
3. It has in excess of one thousand image generator channels
– each effectively a separate battlefield view – from 200 image
generators. For example, there are seven separate visual
channels for each Challenger II simulator.
4. CCTT, on which the CATT system is based, is a Lockheed
Martin designed product in service with the US Army. 317 CCTT
systems have been procured since 1992. CATT’s core technology
has been adapted, and its mission objectives extended, to
include British Army doctrine for the UK requirement. That
technology has then been inserted back into US programmes,
benefiting end-users on both sides of the Atlantic.
5. Lockheed Martin UK Ltd Information Systems will be
providing Contractor Logistic Support (CLS) services for the
first three years of operation, with Alenia Marconi Systems (AMS)
providing much of the support staff. Lockheed Martin will be
Post-Delivery Support (PDS) contractor for future upgrades and
enhancements.
6. Lockheed Martin Information Systems, the prime contractor
in partnership with AMS and SAIC, is a leader in the design,
development, installation, operation and integration of training
and simulation systems for global defense, civil, and commercial
markets. Training products and services in the Lockheed Martin
portfolio span the training continuum of live, virtual,
constructive and test-instrumentation domains for flight, naval,
and ground systems applications. Addressing this continuum with
products ranging from high fidelity virtual simulators to modern
wargaming models and full-service schoolhouse operations,
Lockheed Martin offers tailored solutions to address readiness
needs.
7. Lockheed Martin UK Ltd. is a leader in systems integration
working on major programmes spanning the aerospace, defence,
civil and commercial sectors with significant capabilities in
the transport infrastructure market. Lockheed Martin UK Ltd. has
annual sales of approximately £600 million and enjoys more than
75 significant business partnerships in the UK. Lockheed Martin
UK is a unit of Lockheed Martin Corporation and employs
approximately 1,000 employees at over 20 facilities including
London, Havant, Southampton, Yeovil, Swindon, Hertford, Bristol
and Cornwall.
# # #
Lockheed Martin Media Contact:
Chris Trippick
Landline: +44 (0) 207 798 2888
Mobile: +44 7905 356646
Email: chris.trippick@lmco.com
For additional information, visit our websites:
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www.lockheedmartin.co.uk
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